Oct 2024 Games for Sale

Game Directory

Acornism by Kotori

Player Count: 2-4, Duration: 15-20 minutes

Acornism is a family friendly tile placement puzzle game with easy to grasp rules but deep strategy. Players surround forest animals with the number of acorns they need to be full, scoring an equivalent amount of points. The player with the highest score wins. 

How to Play

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Ameritocracy by Jim McCollum

Player Count: 2-4, Duration: 20-60 minutes

Ameritocracy is a strategic card game where players are campaigning to be the next President of the United States. Players take turns recruiting staff, spending cards to play teams and actions, and assigning their staff to their teams or headlines. Gain enough votes from headlines and you win the game.

How to Play

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Circus Corgis & More by Amelie Le-Roche

Circus Corgis is a trick taking game for 2-4 players that plays in 30 minutes. Bid on how many tricks/stars you will win. Feed your pups treats to make them perform better tricks, and win trophies!

Lab Meltdown is a cooperative real-time game for 2-5 players that plays in 20 minutes where you are scientists working together to stabilize dangerous chemicals in a chaotic rotating space lab. Extinguish fires, meet aliens, and ride an asteroid!

Get any of our travel games for only $10. Journey across the USA in the solo ladder game Road Trip. Help a little crab make its way home to the ocean in the solo tile matching game Hermit. Call upon the celestial beings in the 2-3 player trick taking game Dual. 

Draught Trick by Jon Simantov

Player Count: 3-5, Duration: 15 minutes

In many trick-taking games, you're dealt a random hand and then bid on how many tricks you think will take with that hand. In Draught Trick, you are assigned a specific bid (different for each player), and you need to draft cards into your hand to achieve your bid exactly. Serve your table of fantasy creatures the exact right number of drinks (i.e. win the correct number of tricks) to win!

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Envelopes of Cash by Andy Schwarz

Player Count: 1-4, Duration: 60-150 minutes

Envelopes of Cash is a Euro board game with a very American theme: college football recruiting. You are the head coach of a major football program, working closely with your bag men to make sure you come out on top in the race for the most recruiting points. Gameplay is driven by a card draft, in which players hire new personnel, build new facilities, strengthen their program's culture, or boost their fundraising prowess.

How to Play

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Every Last Crumb by Andrew DiLullo

Components and visuals shown are not final.
Player Count: 2-5, Duration: 25-50 minutes

Cooperative, push-your-luck dice game for kids who, upon sitting down to a home cooked meal, quickly realize their caretaker made way too much food. You'll need to use your wits and your stomachs to somehow clear away every last crumb. Players take as much food as they can handle before rolling to see how well they eat it. Take too much, and you may fall into a food coma, but take too little and you'll run out of time. Get read to chew your way through a buffet of challenging dishes with this home-made full course of a meal.

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Gadget Grid by Matt Hewes

Player Count: 1-8, Duration: 30-45 minutes

Highly tactical, last player standing battle royale with no player elimination in an ever-shifting arena. All players scramble around a board collecting Gadget Cards that can alter the layout of the board, enhance their own abilities, change existing conditions, or - most importantly - attack other players.

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Golpher by Johnny Chin

Player Count: 3-5, Duration: 30-45 minutes

Golpher is a spatial golf trick-taker with the hooks of a player-generated course, card value control based on aim, and a changing trump suit. Aim for the lowest score by winning as few tricks as possible to hit the golf ball into the hole!

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Kansas City by Chris Wray

Player Count: 4-5, Duration: 45 minutes

From the designer of Xylotar, Kansas City is a must-follow and trump trick-taking game. Players try to win tricks, but only to a certain point. Along the way, if they lose tricks, they may upgrade their cards to the trump suit.

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Munacello by Arthur Cronin

Player Count: 2-6

A quick-to-learn and easy-to-play card game. Remember your cards, steal from your neighbors, and be quick to discard. Lowest score wins! A great game to try if you like Monopoly Deal, Euchre, or even UNO!

Oishii by Lyric Liu

Player Count: 2-5, Duration: 30-60 minutes

Oishii: Food Stall Clash is a delightful card-based tabletop game for lovers of Japanese cuisine and kawaii charm. Each player operates their own food stall, equipped with unique powers. Your goal is to create delicious menu combinations by matching the right food cards, allowing you to serve large orders and earn the most money.

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Pocket Paragons by Brian McKay

Player Count: 2, Duration: 3-15 minutes

Intense 3-minute duel. Deeply Asymmetrical. Player pick a paragon's deck of 7 cards and choose to play at a time. Both cards are revealed and then characters either take damage, have their card canceled and sent back to their hand, or are defeated. Play the right card at the right time and have a strong read of your opponent's intentions to win!

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Roll in One by Randy O'Connor

Player Count: 1-5, Duration: 5-35 minutes

Use a variety of custom-sided dice & unique gameplay to drive, chip, putt, slice, and hook your way around player-designed golf courses. Take turns choosing a die and rolling to see how far your ball flies. Successful rolls keep you traveling through the air, and you must keep rolling and moving until you fail! Do you have what it takes to get a Roll in One?

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Space Lion by Chris Solis

Player Count: 2-5, Duration: 30-90 minutes

Space Lion: Divide and Conquer is a competitive dueling game for up to 5 players about leading your army against threating forces. Sequence your army of 7 cards into 3 battlefields to create combos and outwit your opponents!

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Sky Towers by Charles Ward

Player Count: 2-4, Duration: 25-30 minutes

Sky Towers is a family-friendly competitive card game about building towers that add up to 21 with cards numbered from 1 to 10. Each card has an effect or placement restriction that will help you gain cards from other players, speed up construction, add to your neighbor's towers, peek at the deck, allow you to build any card, etc.

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We Need To Talk by Brendon Fong

Player Count: 3-4, Duration: 30-45 minutes

We Need To Talk is a trick-taking AND shedding game about a doomed relationship (wow, spoiler alert). Players will collect memories in the first half of each round, while trying to forget them in the next. Will you be the first to move on with your life?

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ZU Tiles by Joshua Bakken

Player Count: 2-4, Duration: 25-50 minutes

ZU Tiles is a strategic tile placement game loosely based on the creatures of the lunar zodiac. Players earn points by creating patterns of compatible creatures or by capturing opposing creatures. The first player to 12 points wins!

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